menu
reusable_editor
view_models/field_cubits/field_cubit/field_cubit.dart
FieldState
<
T
>
isValid property
isValid
dark_mode
light_mode
isValid
property
bool
get
isValid
Implementation
bool get isValid => errorText == null;
reusable_editor
field_cubit
FieldState
<
T
>
isValid property
FieldState class